Final project for my Advanced Seminar class in Montreal - we were asked to replicate an environment using the principles of modularity. I decided to base my concept off of one of my favorite cafe's in Montreal, Tommy Cafe (https://www.tommymontreal.com/saint-paul/). I had a lot of fun with it, and learned a lot this semester!
This scene couldn't have been made possible without the guidance and mentorship of Vince Joyal (https://joyal.artstation.com/). I cannot thank him enough for what he's taught me and how he's helped me grow as an artist, and I'm very excited for what my future projects bring!
Building assets were modeled in 3DS Max and textured with Substance Designer, props modeled in Maya and Zbrush and textured with Substance Painter. Rendered in Unreal.
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ref - https://cdn.vox-cdn.com/uploads/chorus_image/image/46317770/tommyoldmontreal.0.0.jpg